Dream League TCG Free Counters
This page is dedicated to the Dream League Card Game. It has all the info you need for each card to battle other card decks.
The official Pokémon Dream League forum ---> HERE!
If you want to start collecting cards to battle others, go to our MyAdopts site ----> HERE!

Crystals:
CP:
Colors:
Shield/Sword


#001 Bulbasaur

- Deal 1 damage.






#002 Ivysaur

- <Crystal Ability>

Deal 3 damage.



#003 Venusaur

- <Crystal Ability>

Deal 7 damage.
<Poison>
Opponent takes double damage from next turn.


#004 Charmander

- Deal 1 damage.






#005 Charmeleon

- <Crystal Ability>

Deal 3 damage.



#006 Charizard

- <Crystal Ability>

Deal 7 damage.
<Burn>
Opponent takes double damage from next turn.


#007 Squirtle

- Deal 1 damage.






#008 Wartortle

- <Crystal Ability>

Deal 3 damage.



#009 Blastoise

- <Crystal Ability>

Deal 7 damage.
<Freeze>
Opponent takes double damage from next turn.


#010 Caterpie

- Deal 2 damage.





#011 Metapod

- <Crystal Ability>

<Protect>
Damage recieved until the end of next round is halved.

#012 Butterfree

- <Recover>
Restore 1 HP for each in your CP gauge.





#013 Weedle

- Deal 2 damage.






#014 Kakuna

- <Crystal Ability>

<Poison>
Opponent takes double damage from next turn.

#015 Beedrill

- <Crystal Ability>

Deal 1 damage for each in your CP gauge.



#016 Pidgey

- Deal 2 damage.






#017 Pidgeotto

- Deal 3 damage.
<Color Boost>
Strength is doubled if opponent's card is


#018 Pidgeot

- <Crystal Ability>

Deal 5 damage.
<Color Boost>
Strength is doubled if opponent's card is


#019 Rattata

- Deal 2 damage.






#020 Raticate

- <Crystal Ability>
Deal 4 damage.
<Rebound>
If your HP is 5 or less, strength is doubled.


#021 Spearow

- Deal 2 damage.
<Haste>
You attack first next turn.





#022 Fearow

- <Crystal Ability>

Deal 4 damage.
<Rebound>
If your HP is 10 or less, strength is doubled.


#025 Pikachu

- Deal 2 damage.
<CP Drain>
Steal 1 of your opponent's crystals and add them to your CP gauge.



#026 Raichu

- <Crystal Ability>

Deal 4 damage.
<CP Drain>
Steal 3 of your opponent's crystals and add them to your CP gauge.



#037 Vulpix

- Deal 2 damage.
<Burn>
Opponent takes double damage from next turn.




#038 Ninetales

- <Crystal Ability>

Deal 6 damage.
<CP Boost>
All crystals in your CP gauge become



#046 Paras

- Deal 2 damage.
<CP Drain>
Steal 1 of your opponent's crystals and add them to your CP gauge.



#047 Parasect

- <Crystal Ability>

Deal 4 damage.
<Recover>
Restore 4 HP.



#050 Diglett

- Deal 2 damage.
<Numb>
Opponent takes double damage from next turn.




#051 Dugtrio

- <Crystal Ability>

Flip three coins. Deal 3 damage for each heads.






#054 Psyduck

- <Crystal Ability>

Deal damage equal to the strength of the opponent's card.



#055 Golduck

- <Crystal Ability>

Deal 2 damage for each in your CP gauge.





#058 Growlithe

- <Crystal Ability>

Deal 1 damage for each in your CP gauge




#059 Arcanine

- <Crystal Ability>

Deal 2 damage for each in your CP gauge.
<Burn>
Opponent takes double damage from next turn.




#060 Poliwag

- Deal 2 damage.
<CP Drain>
Steal 1 of your opponent's crystals and add them to your CP gauge.



#061 Poliwhirl

- <Crystal Ability>

Deal damage equal to half of your remaining HP.



#062 Poliwrath

- <Crystal Ability>

Deal 2 damage for each in opponent's CP gauge.
<Freeze>
Opponent takes double damage from next turn.


#063 Abra

- <CP Drain>
Steal 1 of your opponent's crystals and add them to your CP gauge.



#064 Kadabra

- <Crystal Ability>

Deal damage equal to 1/2 of your remaining HP.



#065 Alakazam

- <Crystal Ability>

Deal damage equal to the strength of the opponent's card.
- <CP Crush>
Destroy all of the crystals of the most abundant color in your opponent's CP gauge.


#072 Tentacool

- <CP Drain>
Steal 1 of the opponent's crystals and add them to your CP gauge.



#073 Tentacruel

- <Crystal Ability>

Flip a coin unti you get tails. Deal 1 damage for each heads.
<Recover>
Restore HP equal to the damage you dealt this turn.


#074 Geodude

- Deal 2 damage.



#075 Graveler

- <Crystal Ability>

Deal 5 damage.


#076 Golem

- <Crystal Ability>

Deal 6 damage.
<CP Crush>
Destroy all of opponent's crystals.


#077 Ponyta

- Deal 2 damage.
<Color Boost>
Strength is doubled if opponent's card is



#078 Rapidash

- <Crystal Ability>

Deal 4 damage.
<Rebound>
If your HP is less than the opponent's, strength is doubled.


#114 Tangela

- <Crystal Ability>

Flip 2 coins. Deal 3 damage for each heads.


#118 Goldeen

- Deal 2 damage.







#119 Seaking

- <Crystal Ability>

Deal 4 damage.
<Recover>
Restore 2 HP for each in your CP gauge.